Who can apply
Only those candidates can apply who:
1. are available for full time (in-office) internship
2. can start the internship between 10th Dec'24 and 14th Jan'25
3. are available for duration of 6 months
4. have relevant skills and interests
1. Experience: Proven experience as a 3D Character Artist in AAA and Mobile game development with a strong portfolio of high-quality character models.
2. Software Proficiency: Expertise in Autodesk Maya, ZBrush, Marvelous Designer, Substance Painter, and Unreal Engine or Unity for real-time rendering.
3. Artistic Skills: Strong understanding of anatomy, form, texture, and color theory with the ability to create realistic or stylized characters.
4. Technical Skills: Skilled in sculpting, retopology, and optimizing characters for mobile games with proper topology and detail transfer.
5. Principles and Workflows: Proficient in character creation principles with attention to anatomical accuracy and realistic workflows for skin and facial realism.
6. Problem-Solving: Ability to troubleshoot technical modeling and rendering issues to ensure smooth workflows.
7. Adhering to Process: Consistent ability to meet deadlines while delivering quality work.
8. Feedback Incorporation: Comfortable giving and receiving feedback and iterating designs as needed.
OR