3D Modelling & Texturing For Game Asset (Blender/Maya/Substance Painter) Internship (Part time/Remote)

Applications are closed for this internship. Click here to browse more internships.
3D Modelling & Texturing For Game Asset (Blender/Maya/Substance Painter)
Start Date
Starts immediatelyImmediately
Duration
1 Month
Stipend
₹ 5,000-20,000 /month
APPLY BY
31 Mar' 23
Posted 3 weeks ago
Internship
Part time

About the work from home job/internship

Selected intern's day-to-day responsibilities include:

1. Convert the 2D concept of characters into a high-quality 3D model
2. Create realistic, futuristic textures and shaders for a PBR workflow
3. Work together with the lead producer and lead artist to create a character model with the usage of Unreal Engine 5 in mind

Skill(s) required

3ds Max Autodesk Maya Blender 3D Substance Painter Unreal Engine ZBrush

Who can apply

Only those candidates can apply who:

1. are available for the work from home job/internship

2. can start the work from home job/internship between 13th Mar'23 and 17th Apr'23

3. are available for duration of 1 month

4. have relevant skills and interests

Perks

Certificate Letter of recommendation Flexible work hours 5 days a week

Number of openings

6

About MBS STUDIOS PRIVATE LIMITED

MBS Studio, a gaming developer and publisher, was established in 2021 with its headquarters in Singapore. Our vision is to create an immersive and unforgettable gaming experience for players. We are home to diverse talents, including storytellers, programmers, and artists. Our team of professionals brings together diverse expertise in game design, development, art, and sound to craft unforgettable gaming adventures. We foster a culture of creativity, collaboration, and continuous learning.

Join us on this journey, and let's create unforgettable experiences together!
Activity on Internshala
Hiring since March 2021
162 opportunities posted
98 candidates hired
Sign up to continue

OR

By signing up, you agree to our Terms and Conditions.