About the work from home job/internship
Selected intern's day-to-day responsibilities include:
1. Develop and implement features in Unity-based projects.
2. Create high-quality 3D models for games and simulations.
3. Optimize models for real-time use in Unity.
4. Troubleshoot and debug issues in real-time applications.
5. Apply textures, UV mapping, and advanced mapping techniques to 3D assets.
Skill(s) required
Autodesk Maya
Blender 3D
Substance Painter
Unity 3D
Unity Engine
Earn certifications in these skills
Who can apply
Only those candidates can apply who:
1. are available for the work from home job/internship
2. can start the work from home job/internship between 2nd Oct'24 and 6th Nov'24
3. are available for duration of 3 months
4. have relevant skills and interests
* Women wanting to start/restart their career can also apply.
Other requirements
-Prior experience with game development or interactive applications is a plus.
-Experience with 3D software (Maya, Blender, ZBrush, etc.).
-Portfolio showcasing past modeling, texturing, and rigging work is preferred.
Perks
Certificate
Letter of recommendation
Flexible work hours
5 days a week
Additional information
Stipend structure: This is a performance-based internship. In addition to the minimum-assured stipend, you will also be paid a performance-linked incentive (70% of revenue generate ).
Number of openings
5
About MeshCraft
At Meshcraft, our expert team of artists, designers, and developers brings years of industry experience, delivering top-notch assets with innovative solutions. We offer a diverse asset library, customization services, and dedicated support to game developers. We prioritize quality, customer-centric service, and community engagement. Join us to be part of a vibrant community, gain hands-on experience, and contribute to exciting projects. Connect with us to explore internship and employment opportunities and help bring creative visions to life!