3D Artist (Game Development) Work From Home Internship

Actively hiring
3D Artist (Game Development)
Start Date
Starts immediatelyImmediately
Duration
3 Months
Stipend
₹ 7,000 /month
APPLY BY
2 Oct' 24
Posted 1 day ago
Internship

About the work from home job/internship

Job Description: We are seeking a skilled 3D Artist to create high-quality 3D models for our upcoming games. As a 3D Artist, you will work closely with the design and development teams to bring characters, environments, and in-game assets to life. Your work will have a direct impact on the overall aesthetic and immersive experience of our games.

Selected intern's day-to-day responsibilities include:

1. Create detailed, high-quality 3D models of characters, vehicles, environments, and props for use in games.
2. Ensure models are optimized for performance in game engines like Unity.
3. Work closely with the concept art team to translate 2D designs into 3D models.
4. Apply textures, shaders, and lighting to models to achieve desired visual effects.
5. Collaborate with developers to ensure models are properly rigged and integrated into the game.
6. Stay updated with industry trends and new 3D modeling techniques.

Skill(s) required

3ds Max Autodesk Maya Blender 3D Unity Engine ZBrush
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Who can apply

Only those candidates can apply who:

1. are available for the work from home job/internship

2. can start the work from home job/internship between 16th Sep'24 and 21st Oct'24

3. are available for duration of 3 months

4. have relevant skills and interests

Other requirements

1. Proficiency in 3D modeling software (Blender, Maya, ZBrush, or similar).

2. Experience in texturing, UV mapping, and creating high-quality materials for models.

3. Understanding of game asset optimization techniques.

4. Knowledge of rigging and animation principles (preferred, but not required).

5. Strong portfolio showcasing your 3D modeling skills.

6. Ability to work independently and meet deadlines.

Number of openings

1

About Harsh Singh

I'm a veteran with 14 years of experience in the gaming industry, primarily worked in product management.
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